Atlas/SPINE LOCKS/Spine Crank
Spine locks·Cervical and thoracic spine · Gi & no-gi
Spinal Lock
Can Opener

Spine Crank.

Rotational spine attack targeting cervical and thoracic vertebrae

// SPINE CRANK
10
DANGER / 10
Risk level
High
cervical and thoracic spine
Tap urgency
Urgent
tap response
Difficulty
4
/ 5 — setup
Danger level
10
/ 10
Positions
30
entry points
Perm. damage
Yes
irreversible risk
//01About this submission

What it is

Rotational spine attack targeting cervical and thoracic vertebrae

What you do

The step-by-step execution breakdown lives in the app — mechanics, tips, and the full entry sequence.

Open1submission detailin the App Store
//02Stats breakdown
Setup complexity
4/10
Learning priority
1/10
Escapability
1/10
Versatility
2/10
Danger level
10/10
//03Safety notes
01

Tap immediately—spinal injuries can cause permanent paralysis.

02

Never apply full rotational force in training; use positional control only.

03

Communicate any neck or spine history before drilling this technique.

04

Spinal cord damage occurs with minimal pain warning.

05

Release immediately upon tap—do not hold the finish.

//04IBJJF belt legality
WHITEILLEGALBLUEILLEGALPURPLEILLEGALBROWNILLEGALBLACKILLEGAL
//05Entries by position

30 ways in.

All30entriesin the App Store
CONTROLLING70
Twister Side Control
Leg hooked, chest heavy - twister grip, spinal pressure, back take
14 ↗ transitionsControlling
CONTROLLING70
Truck
Leg locked, head controlled - twister, calf slicer, back take
13 ↗ transitionsControlling
CONTROLLING70
Cradle Control
Hands locked around head and leg - compress tight
10 ↗ transitionsControlling
CONTROLLING60
Turtle Crucifix
Near arm in figure-four, far arm controlled - bow-and-arrow, armbar
13 ↗ transitionsControlling
CONTROLLING50
Turtle
Control hips, get seatbelt, insert hooks, take the back
20 ↗ transitionsControlling
CONTROLLING50
Inverted Turtle
Opponent inverted - stay balanced, take back when rolling
11 ↗ transitionsControlling
CONTROLLING50
Defensive Shell
Elbows tight, wait for openings, shrimp to guard when safe
8 ↗ transitionsControlling
CONTROLLING50
Crucifix
Both arms isolated - attack freely, no defense
9 ↗ transitionsControlling
CONTROLLING50
Crab Ride Inversion
Hooks stay connected, follow their roll, hunt for back
12 ↗ transitionsControlling
CONTROLLING50
Crab Ride
Wide base on back - stay mobile, follow movement
9 ↗ transitionsControlling
CONTROLLING50
Body Lock Ride
Heavy chest pressure with tight body lock control
14 ↗ transitionsControlling
CONTROLLING50
Back Mount
Hooks locked tight - control hips, attack neck
14 ↗ transitionsControlling
CONTROLLING40
Shoulder of Justice
Drive shoulder hard, use body weight, attack reactions, maintain pressure
7 ↗ transitionsControlling
CONTROLLING40
Reverse Mount
Facing their legs, heavy pressure - attack legs, take back
12 ↗ transitionsControlling
CONTROLLING40
Body Triangle
Triangle locked, grip secured - squeeze tight, attack chokes
6 ↗ transitionsControlling
CONTROLLING40
Quarter Nelson
Thread under armpit, drive up - break them flat, take back or truck
12 ↗ transitionsControlling
CONTROLLING40
Hon Kesa Gatame
Chest across them, arm trapped - pin tight, attack submissions
17 ↗ transitionsControlling
CONTROLLING40
Crossface
Forearm driving across jaw - control head, block turn
14 ↗ transitionsControlling
CONTROLLING40
Back Control
Seat belt grip with rear naked choke threat
12 ↗ transitionsControlling
CONTROLLING30
Uke Gatame
Pin arm across chest, heavy pressure - armlocks, control head, advance
12 ↗ transitionsControlling
CONTROLLING30
Sprawl Control
Converting sprawl defense into controlling attack position with submission threats
20 ↗ transitionsControlling
CONTROLLING30
Side Control
Heavy crossface while hunting submissions
20 ↗ transitionsControlling
CONTROLLING30
Turtle Sit-Out
Sit hips out, post hand, get legs in, turn and guard
19 ↗ transitionsControlling
CONTROLLING30
Short Base Back Control
Hooks high and tight - stay low, attack chokes
7 ↗ transitionsControlling
CONTROLLING30
North-South
Chest over their head - heavy weight, kimura threats
16 ↗ transitionsControlling
CONTROLLING30
Modified Scarf Hold
Arm trapped in armpit - control head, attack submissions
13 ↗ transitionsControlling
CONTROLLING30
High Mount
Knees at armpits, hips heavy - attack arms, choke neck
15 ↗ transitionsControlling
CONTROLLING30
Gift Wrap
Arm trapped, hooks in - rear naked choke, kimura, mount
10 ↗ transitionsControlling
CONTROLLING20
Quarter Mount
Knee over, control far arm - mount, back, s-mount, arm triangle
11 ↗ transitionsControlling
CONTROLLING20
Head-and-Arm Control
Arm trapped, shoulder drives - arm triangle, darce, mount step over
9 ↗ transitionsControlling
// Spine Crank · Spine locks

Drill it.
Log it. Track the tap rate.

Open Spine Crank in Grapla to add it to your drilling queue, log every attempt, and watch your finish rate move over the next 30 days.

Download on the
App Store