Neck strangles·Carotid arteries and trachea · Gi
Ninja Choke.
Lapel strangle threading opponent's collar behind their neck
Risk level
Medium
carotid arteries and trachea
Tap urgency
Moderate
tap response
Difficulty
4
/ 5 — setup
Danger level
6
/ 10
Positions
21
entry points
Perm. damage
No
irreversible risk
What it is
Lapel strangle threading opponent's collar behind their neck
What you do
The step-by-step execution breakdown lives in the app — mechanics, tips, and the full entry sequence.
Open1submission detailin the App Store↗Setup complexity
5/10
Learning priority
6/10
Escapability
4/10
Versatility
5/10
Danger level
6/10
01
TAP URGENCY: MODERATE—ninja choke unusual entry can surprise partners unexpectedly
02
Release immediately when partner taps; the surprising nature increases danger
03
Apply pressure gradually; partner may not immediately recognize the threat
04
Communicate the position and pressure direction before full engagement
05
Tap on sensation of arm or collar pressure on the neck
WHITE — ILLEGALBLUE — ILLEGALPURPLE — LEGALBROWN — LEGALBLACK — LEGAL
21 ways in.
All21entriesin the App Store↗INITIATING70
Thai Clinch
Plum locked - knee strikes and throws
INITIATING70
Front Headlock
Head trapped - finish guillotine or take back
CONTROLLING50
Turtle
Control hips, get seatbelt, insert hooks, take the back
INITIATING50
Sprawl
Sprawled on - push up, recover base
CONTROLLING50
Short Base Back Control
Hooks high and tight - stay low, attack chokes
INITIATING50
Guillotine Control
Neck wrapped - squeeze choke or jump guard
GUARDING40
Worm Guard
Lapel binding creates sweeps and back entries
GUARDING40
Squid Guard
Wrap lapel through legs - break posture, attack chokes
CONTROLLING40
Sprawl Control
Converting sprawl defense into controlling attack position with submission threats
CONTROLLING40
Body Triangle
Triangle locked, grip secured - squeeze tight, attack chokes
CONTROLLING40
Defensive Shell
Elbows tight, wait for openings, shrimp to guard when safe
CONTROLLING30
Technical Mount
Knee near head, wide base - trap arm, take back
INITIATING30
Single Collar Tie
Neck controlled - snap down or arm drag
CONTROLLING30
Turtle Sit-Out
Sit hips out, post hand, get legs in, turn and guard
CONTROLLING30
Quarter Nelson
Thread under armpit, drive up - break them flat, take back or truck
INITIATING30
Over-Under
Over-under locked - trip or dump them
CONTROLLING30
Inverted Turtle
Opponent inverted - stay balanced, take back when rolling
CONTROLLING30
Gift Wrap
Arm trapped, hooks in - rear naked choke, kimura, mount
CONTROLLING30
Crab Ride Inversion
Hooks stay connected, follow their roll, hunt for back
INITIATING30
Collar Tie
Hand on neck, pull head down, snap or throw
INITIATING10
Standing Neutral
Equal standing - get grips, set up attacks
// Ninja Choke · Neck strangles
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