Atlas/Standing/Standing Neutral
Standing position·standing guillotine (after snap-down), flying armbar, flying triangle
Tie-ups
Neutral Standing

Standing Neutral

Equal standing - fight for grips

Dominance
52
vs 48
Control depth
Distal
Initiating
Transitions
45
outbound
Submissions
19
downstream
//01—About this position

What it is

Standing position where both fighters are upright without dominant control. Represents the starting point for all standing exchanges including grip fighting, takedown setups, and guard pulls. Requires constant movement and hand fighting to establish favorable positions.

What you do

The step-by-step execution guide lives in the app — 6-step breakdown, biomechanics, and situational tips.

Open1position detailin the App Store↗
Dominance — Initiating perspective
52 vs 48
Disadvantaged↓ 4Dominant
Control depth · Distal — Equal standing - get grips, set up attacks
Dominance — Countering perspective
48 vs 52
Disadvantaged↓ -4Dominant
Control depth · Distal — Defensive stance - deny grips, defend shots
//02—Concept tags
ATTACKTRANSITION
//03—Transitions outbound

45 ways out.

All45transitionsin the App Store↗
Standing Neutral →
Blast Double
Sitting on torso - heavy hips, dominant control
Type
Takedown
Tier
Core
Perspective
Initiating
Standing Neutral →
Snap Down
Head trapped in armpit - posture control
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Arm Drag Takedown
Behind them standing - choke or dump
Type
Back take
Tier
Core
Perspective
Initiating
Standing Neutral →
Guard Pull
Legs locked around waist - complete distance control
Type
Guard pull
Tier
Core
Perspective
Initiating
Standing Neutral →
Butterfly Guard Pull
Feet hook inside thighs - lifting sweeps
Type
Guard pull
Tier
Core
Perspective
Initiating
Standing Neutral →
Sit Guard Pull
Seated upright facing opponent - guard entry position
Type
Guard pull
Tier
Core
Perspective
Initiating
Standing Neutral →
De La Riva Guard Pull
Shin hook behind leg - off-balance, sweeps, back takes
Type
Guard pull
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Collar Tie
Hand on back of neck - steering control
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to 2-on-1 Tie
Two hands on one arm - leverage advantage
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Underhooks
Arms inside - drive and lift
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Double Underhooks
Both arms underneath, hands locked behind back
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Over-Under
One over, one under - turning power
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Collar-and-Elbow
One hand collar, one hand elbow
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Single Collar Tie
One hand on neck - steer and snap
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Arm Drag
Pull arm across, step to back
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Guillotine Setup from Standing
Arm around neck - choke or takedown
Type
Submission entry
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Sprawl
Hips back, weight down - stuff the shot
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Standing Back Body Lock
Locked hands around waist from behind
Type
Back take
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Neutral to Thai Clinch
Both hands on neck - pull down hard
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Standing Front Body Lock
Hands clasped around waist from front - chest to chest
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
High Crotch Control
Head outside, thigh captured - lift, corner, or double
Type
Advance
Tier
Core
Perspective
Initiating
Standing Neutral →
Sprawl
Hips back, weight down - stuff the shot
Type
Position adjustment
Tier
Core
Perspective
Countering
Standing Neutral →
Single Leg Takedown
One leg captured - finish the takedown
Type
Position adjustment
Tier
Core
Perspective
Countering
Standing Neutral →
Snap Down
Head trapped in armpit - posture control
Type
Position adjustment
Tier
Core
Perspective
Countering
Standing Neutral →
Foot Sweep
Lying across torso - cross-body pressure control
Type
Takedown
Tier
Core
Perspective
Countering
Standing Neutral →
2-on-1 Standing Entry
Two hands on one arm - leverage advantage
Type
Position adjustment
Tier
Core
Perspective
Countering
Standing Neutral →
Imanari Roll
Basic leg isolation - straight ankle locks
Type
Entanglement
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Collar Tie
Hand on back of neck - steering control
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to 2-on-1 Tie
Two hands on one arm - leverage advantage
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Underhooks
Arms inside - drive and lift
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Double Underhooks
Both arms underneath, hands locked behind back
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Over-Under
One over, one under - turning power
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Collar-and-Elbow
One hand collar, one hand elbow
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Whizzer
Overhook locked - stop shots, counter throw
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Single Collar Tie
One hand on neck - steer and snap
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Front Headlock
Head trapped in armpit - posture control
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Arm Drag
Pull arm across, step to back
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Guillotine Setup from Standing
Arm around neck - choke or takedown
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Single Leg Control
One leg captured - finish the takedown
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Standing Neutral to Double Leg Control
Both legs controlled around thighs
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Sprawl
Hips back, weight down - stuff the shot
Type
Reversal
Tier
Core
Perspective
Countering
Standing Neutral →
Guard Pull
Legs locked around waist - complete distance control
Type
Guard pull
Tier
Core
Perspective
Countering
Standing Neutral →
Guard Pull
One leg trapped - asymmetrical guard control
Type
Guard pull
Tier
Core
Perspective
Countering
Standing Neutral →
Butterfly Guard Pull
Feet hook inside thighs - lifting sweeps
Type
Guard pull
Tier
Core
Perspective
Countering
Standing Neutral →
Sit Guard Pull
Seated upright facing opponent - guard entry position
Type
Guard pull
Tier
Core
Perspective
Countering
//04—Submissions downstream

19 finishes live
from this position.

All19submissionsin the App Store↗
//05—Linked positions

Browse the graph.

Control85
Mount
Sitting on torso - heavy hips, dominant control
9 ↗ transitionsControlling
Standing57
Front Headlock
Head trapped in armpit - posture control
5 ↗ transitionsInitiating
Standing75
Standing Back Control
Behind them standing - choke or dump
7 ↗ transitionsInitiating
Guard65
Closed Guard
Legs locked around waist - complete distance control
18 ↗ transitionsGuarding
// Standing Neutral · Standing

Read this position
on your phone.

Open Standing Neutral in Grapla for the full detail block, all 45 outbound transitions, the counter graph, and the option to log this position straight to your journal.

Download on the
App Store