Neck strangles·Carotid arteries · Gi & no-gi
Arm-in Guillotine.
Front choke trapping arm compressing both carotids
Risk level
Medium
carotid arteries
Tap urgency
Moderate
tap response
Difficulty
3
/ 5 — setup
Danger level
6
/ 10
Positions
53
entry points
Perm. damage
No
irreversible risk
What it is
Front choke trapping arm compressing both carotids
What you do
The step-by-step execution breakdown lives in the app — mechanics, tips, and the full entry sequence.
Open1submission detailin the App Store↗Setup complexity
3/10
Learning priority
7/10
Escapability
3/10
Versatility
6/10
Danger level
6/10
01
TAP URGENCY: MODERATE—trapped arm adds positioning complexity to guillotine
02
Release immediately when partner taps; trapped arm prevents standard defensive postures
03
Partner may have difficulty signaling tap with arm constrained; establish signals early
04
Apply pressure gradually on both the choke and arm control
05
Ensure partner can breathe and maintain circulation in trapped arm
WHITE — ILLEGALBLUE — LEGALPURPLE — LEGALBROWN — LEGALBLACK — LEGAL
53 ways in.
All53entriesin the App Store↗INITIATING90
Guillotine Control
Neck wrapped - squeeze choke or jump guard
INITIATING90
Front Headlock
Head trapped - finish guillotine or take back
CONTROLLING80
Sprawl Control
Converting sprawl defense into controlling attack position with submission threats
INITIATING70
Sprawl
Sprawled on - push up, recover base
CONTROLLING70
Turtle Sit-Out
Sit hips out, post hand, get legs in, turn and guard
GUARDING70
Half Guard
Fighting to free trapped leg and pass
INITIATING70
Collar Tie
Hand on neck, pull head down, snap or throw
GUARDING60
Z-Guard
Shin frame active - prevent pressure, sweep
GUARDING60
Underhook Half Guard
Underhook and head control - sweep or take the back
INITIATING60
Thai Clinch
Plum locked - knee strikes and throws
GUARDING60
Panda Guard
Sitting guard control with attack angles
GUARDING60
K-Guard
Knee shield active with sweep angles
CONTROLLING60
Inverted Turtle
Opponent inverted - stay balanced, take back when rolling
GUARDING60
Half Butterfly Guard
Control trap while sweeping from hook
GUARDING60
Combat Base
Fighting for posture while advancing position
INITIATING60
Collar-and-Elbow
Collar and elbow gripped, control posture, set up attacks
GUARDING60
Closed Guard
Control distance while attacking in combinations
GUARDING60
Butterfly Guard
Hook and lift for sweeps
CONTROLLING50
Turtle
Control hips, get seatbelt, insert hooks, take the back
GUARDING50
Seated Guard
Control grips and pull into guard
GUARDING50
Rubber Guard
Control posture with leg hook, attack from angles
GUARDING50
Over-Under Grip
Asymmetric grip secured - stack and drive
GUARDING50
Open Guard
Switch guard types while attacking sweeps and submissions
GUARDING50
Matrix Guard
Angle shifts and mobility for retention
GUARDING50
Lockdown
Trap leg with figure-four - off-balance, sweep platform
GUARDING50
Knee Shield
Shield frames chest - sweep and attack
GUARDING50
High Guard
Climb high and attack with chained submissions
GUARDING50
Dogfight
Attack underhooks, back takes, and sweeps
GUARDING50
Coyote Half Guard
Lever sweeps and back takes from bottom
INITIATING40
Whizzer
Whizzer locked - stuff shots, hit counters
GUARDING40
Standing in Closed Guard
Grip and pull down - prevent guard break
CONTROLLING40
Quarter Nelson
Thread under armpit, drive up - break them flat, take back or truck
GUARDING40
Lapel Guard
Control lapel around leg - sweep, off-balance
GUARDING40
Headquarters Guard
Distance managed while transitioning guard systems
GUARDING40
Double Seated Open
Fight for grips and guard entries
CONTROLLING40
Cradle Control
Hands locked around head and leg - compress tight
GUARDING40
Clamp Guard
Clamp shoulder, isolate arm - chain submissions
GUARDING30
Williams Guard
Closed guard submission attacks
GUARDING30
Top Body Lock
Hands clasped at the hips - flatten and clear
INITIATING30
Standing Neutral
Equal standing - get grips, set up attacks
GUARDING30
Stack Pressure
Stack weight on shoulders - choose passing angle
INITIATING30
Single Collar Tie
Neck controlled - snap down or arm drag
GUARDING30
RDLR Knee-Shield Hybrid
RDLR hook knee shield control
GUARDING30
Quarter Guard
Recover second leg for guard
INITIATING30
Over-Under
Over-under locked - trip or dump them
GUARDING30
Octopus Guard
Entangle limbs - sweep and submit combinations
GUARDING30
Lasso Guard
Arm isolated for sweeps and submissions
GUARDING30
Gubber Guard
Feed lapels for chokes and sweeps
GUARDING30
Double Underhooks
Both underhooks secured - lift and stack
CONTROLLING30
Defensive Shell
Elbows tight, wait for openings, shrimp to guard when safe
GUARDING30
Deep Half Lockdown
Lockdown legs - sweep and back take
GUARDING30
Collar Sleeve Guard
Break posture, chain triangles, armbars, and omoplatas
GUARDING20
Smash Pressure
Chest pressure flattens - clear legs and advance
// Arm-in Guillotine · Neck strangles
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