Atlas/NECK STRANGLES/Arm-in Guillotine
Neck strangles·Carotid arteries · Gi & no-gi

Arm-in Guillotine.

Front choke trapping arm compressing both carotids

// ARM-IN GUILLOTINE
6
DANGER / 10
Risk level
Medium
carotid arteries
Tap urgency
Moderate
tap response
Difficulty
3
/ 5 — setup
Danger level
6
/ 10
Positions
53
entry points
Perm. damage
No
irreversible risk
//01About this submission

What it is

Front choke trapping arm compressing both carotids

What you do

The step-by-step execution breakdown lives in the app — mechanics, tips, and the full entry sequence.

Open1submission detailin the App Store
//02Stats breakdown
Setup complexity
3/10
Learning priority
7/10
Escapability
3/10
Versatility
6/10
Danger level
6/10
//03Safety notes
01

TAP URGENCY: MODERATE—trapped arm adds positioning complexity to guillotine

02

Release immediately when partner taps; trapped arm prevents standard defensive postures

03

Partner may have difficulty signaling tap with arm constrained; establish signals early

04

Apply pressure gradually on both the choke and arm control

05

Ensure partner can breathe and maintain circulation in trapped arm

//04IBJJF belt legality
WHITEILLEGALBLUELEGALPURPLELEGALBROWNLEGALBLACKLEGAL
//05Entries by position

53 ways in.

All53entriesin the App Store
INITIATING90
Guillotine Control
Neck wrapped - squeeze choke or jump guard
17 ↗ transitionsInitiating
INITIATING90
Front Headlock
Head trapped - finish guillotine or take back
18 ↗ transitionsInitiating
CONTROLLING80
Sprawl Control
Converting sprawl defense into controlling attack position with submission threats
20 ↗ transitionsControlling
INITIATING70
Sprawl
Sprawled on - push up, recover base
9 ↗ transitionsInitiating
CONTROLLING70
Turtle Sit-Out
Sit hips out, post hand, get legs in, turn and guard
19 ↗ transitionsControlling
GUARDING70
Half Guard
Fighting to free trapped leg and pass
32 ↗ transitionsGuarding
INITIATING70
Collar Tie
Hand on neck, pull head down, snap or throw
33 ↗ transitionsInitiating
GUARDING60
Z-Guard
Shin frame active - prevent pressure, sweep
15 ↗ transitionsGuarding
GUARDING60
Underhook Half Guard
Underhook and head control - sweep or take the back
5 ↗ transitionsGuarding
INITIATING60
Thai Clinch
Plum locked - knee strikes and throws
23 ↗ transitionsInitiating
GUARDING60
Panda Guard
Sitting guard control with attack angles
20 ↗ transitionsGuarding
GUARDING60
K-Guard
Knee shield active with sweep angles
22 ↗ transitionsGuarding
CONTROLLING60
Inverted Turtle
Opponent inverted - stay balanced, take back when rolling
11 ↗ transitionsControlling
GUARDING60
Half Butterfly Guard
Control trap while sweeping from hook
14 ↗ transitionsGuarding
GUARDING60
Combat Base
Fighting for posture while advancing position
28 ↗ transitionsGuarding
INITIATING60
Collar-and-Elbow
Collar and elbow gripped, control posture, set up attacks
32 ↗ transitionsInitiating
GUARDING60
Closed Guard
Control distance while attacking in combinations
21 ↗ transitionsGuarding
GUARDING60
Butterfly Guard
Hook and lift for sweeps
30 ↗ transitionsGuarding
CONTROLLING50
Turtle
Control hips, get seatbelt, insert hooks, take the back
20 ↗ transitionsControlling
GUARDING50
Seated Guard
Control grips and pull into guard
19 ↗ transitionsGuarding
GUARDING50
Rubber Guard
Control posture with leg hook, attack from angles
6 ↗ transitionsGuarding
GUARDING50
Over-Under Grip
Asymmetric grip secured - stack and drive
18 ↗ transitionsGuarding
GUARDING50
Open Guard
Switch guard types while attacking sweeps and submissions
29 ↗ transitionsGuarding
GUARDING50
Matrix Guard
Angle shifts and mobility for retention
19 ↗ transitionsGuarding
GUARDING50
Lockdown
Trap leg with figure-four - off-balance, sweep platform
12 ↗ transitionsGuarding
GUARDING50
Knee Shield
Shield frames chest - sweep and attack
24 ↗ transitionsGuarding
GUARDING50
High Guard
Climb high and attack with chained submissions
13 ↗ transitionsGuarding
GUARDING50
Dogfight
Attack underhooks, back takes, and sweeps
18 ↗ transitionsGuarding
GUARDING50
Coyote Half Guard
Lever sweeps and back takes from bottom
16 ↗ transitionsGuarding
INITIATING40
Whizzer
Whizzer locked - stuff shots, hit counters
20 ↗ transitionsInitiating
GUARDING40
Standing in Closed Guard
Grip and pull down - prevent guard break
15 ↗ transitionsGuarding
CONTROLLING40
Quarter Nelson
Thread under armpit, drive up - break them flat, take back or truck
12 ↗ transitionsControlling
GUARDING40
Lapel Guard
Control lapel around leg - sweep, off-balance
25 ↗ transitionsGuarding
GUARDING40
Headquarters Guard
Distance managed while transitioning guard systems
32 ↗ transitionsGuarding
GUARDING40
Double Seated Open
Fight for grips and guard entries
19 ↗ transitionsGuarding
CONTROLLING40
Cradle Control
Hands locked around head and leg - compress tight
10 ↗ transitionsControlling
GUARDING40
Clamp Guard
Clamp shoulder, isolate arm - chain submissions
9 ↗ transitionsGuarding
GUARDING30
Williams Guard
Closed guard submission attacks
9 ↗ transitionsGuarding
GUARDING30
Top Body Lock
Hands clasped at the hips - flatten and clear
14 ↗ transitionsGuarding
INITIATING30
Standing Neutral
Equal standing - get grips, set up attacks
45 ↗ transitionsInitiating
GUARDING30
Stack Pressure
Stack weight on shoulders - choose passing angle
16 ↗ transitionsGuarding
INITIATING30
Single Collar Tie
Neck controlled - snap down or arm drag
31 ↗ transitionsInitiating
GUARDING30
RDLR Knee-Shield Hybrid
RDLR hook knee shield control
10 ↗ transitionsGuarding
GUARDING30
Quarter Guard
Recover second leg for guard
15 ↗ transitionsGuarding
INITIATING30
Over-Under
Over-under locked - trip or dump them
19 ↗ transitionsInitiating
GUARDING30
Octopus Guard
Entangle limbs - sweep and submit combinations
12 ↗ transitionsGuarding
GUARDING30
Lasso Guard
Arm isolated for sweeps and submissions
24 ↗ transitionsGuarding
GUARDING30
Gubber Guard
Feed lapels for chokes and sweeps
9 ↗ transitionsGuarding
GUARDING30
Double Underhooks
Both underhooks secured - lift and stack
15 ↗ transitionsGuarding
CONTROLLING30
Defensive Shell
Elbows tight, wait for openings, shrimp to guard when safe
8 ↗ transitionsControlling
GUARDING30
Deep Half Lockdown
Lockdown legs - sweep and back take
8 ↗ transitionsGuarding
GUARDING30
Collar Sleeve Guard
Break posture, chain triangles, armbars, and omoplatas
15 ↗ transitionsGuarding
GUARDING20
Smash Pressure
Chest pressure flattens - clear legs and advance
17 ↗ transitionsGuarding
// Arm-in Guillotine · Neck strangles

Drill it.
Log it. Track the tap rate.

Open Arm-in Guillotine in Grapla to add it to your drilling queue, log every attempt, and watch your finish rate move over the next 30 days.

Download on the
App Store