Atlas/Guard/Combat Base
Guard position·guillotine/high-elbow guillotine when opponent drives forward, armbar or triangle by off-balancing the combat base posture, kimura on a posted hand

Combat Base

One knee up, one down - stable passing platform

Dominance
58
vs 42
Control depth
Distal
Guarding
Transitions
28
outbound
Submissions
30
downstream
//01—About this position

What it is

Guard passing position with one knee up and one knee down inside the guard. The up knee provides posting mobility while the down knee applies forward pressure. Creates stable platform for breaking guard and advancing position.

What you do

The step-by-step execution guide lives in the app — 6-step breakdown, biomechanics, and situational tips.

Open1position detailin the App Store↗
Dominance — Passing perspective
42 vs 58
Disadvantaged↓ -16Dominant
Control depth · Distal — Fighting for posture while advancing position
Dominance — Guarding perspective
58 vs 42
Disadvantaged↓ 16Dominant
Control depth · Distal — Breaking their posture while attacking in combinations
//02—Concept tags
BASERECOVERYTRANSITION
//03—Transitions outbound

28 ways out.

All28transitionsin the App Store↗
Combat Base →
Over-Under Pass
Asymmetric grip - one over one under
Type
Advance
Tier
Core
Perspective
Passing
Combat Base →
Over-Under Pass
Sitting on torso - heavy hips, dominant control
Type
Pass
Tier
Core
Perspective
Passing
Combat Base →
Knee Slice Pass
Knee on belly - mobile pressure, transition hub
Type
Pass
Tier
Core
Perspective
Passing
Combat Base →
Torreando Pass
Chest over head, inverted - heavy pressure, kimura attacks
Type
Pass
Tier
Core
Perspective
Passing
Combat Base →
Combat Base to Double Underhooks
Both underhooks on legs - lift and stack control
Type
Advance
Tier
Core
Perspective
Passing
Combat Base →
Combat Base to Stack Pressure
Stacking weight on shoulders - compressed guard
Type
Advance
Tier
Core
Perspective
Passing
Combat Base →
Combat Base to Smash Pressure
Crushing chest pressure - flatten guard structure
Type
Advance
Tier
Core
Perspective
Passing
Combat Base →
Combat Base to Standing
Standing upright in closed guard - break pressure
Type
Position adjustment
Tier
Core
Perspective
Passing
Combat Base →
Combat Base to Hon Kesa Gatame
Chest across chest, arm trapped - judo pin control
Type
Pass
Tier
Core
Perspective
Passing
Combat Base →
Combat Base to Reverse Kesa Gatame
Sitting beside facing legs - reverse angle, leg attacks
Type
Pass
Tier
Core
Perspective
Passing
Combat Base →
Combat Base to Head-and-Arm Control
Arm trapped to neck - sets up arm triangle and darce
Type
Pass
Tier
Core
Perspective
Passing
Combat Base →
Combat Base to Quarter Mount
One knee over, one alongside - advance to mount, back, s-mount
Type
Pass
Tier
Core
Perspective
Passing
Combat Base →
Scissor Sweep
Sitting on torso - heavy hips, dominant control
Type
Sweep
Tier
Core
Perspective
Guarding
Combat Base →
Hip Bump Sweep
Sitting on torso - heavy hips, dominant control
Type
Sweep
Tier
Core
Perspective
Guarding
Combat Base →
Kimura from Guard
Shoulder clamped between legs - submission control
Type
Submission entry
Tier
Core
Perspective
Guarding
Combat Base →
Guillotine from Guard
Arm around neck - choke or takedown
Type
Submission entry
Tier
Core
Perspective
Guarding
Combat Base →
Combat Base to Butterfly Guard
Feet hook inside thighs - lifting sweeps
Type
Advance
Tier
Core
Perspective
Guarding
Combat Base →
De La Riva Hook Entry
Shin hook behind leg - off-balance, sweeps, back takes
Type
Advance
Tier
Core
Perspective
Guarding
Combat Base →
Spider Guard Entry
Feet on biceps with sleeve grips - posture control
Type
Advance
Tier
Core
Perspective
Guarding
Combat Base →
Lasso Guard Entry
Leg threads through arm - complete limb isolation
Type
Advance
Tier
Core
Perspective
Guarding
Combat Base →
Collar Sleeve Guard Entry
Collar and sleeve grips - break posture, create angles
Type
Advance
Tier
Core
Perspective
Guarding
Combat Base →
X-Guard Entry
Crossed leg hooks - explosive sweeps
Type
Advance
Tier
Core
Perspective
Guarding
Combat Base →
Single Leg X Entry
One leg hooked, one elevating - sweep angles
Type
Advance
Tier
Core
Perspective
Guarding
Combat Base →
Arm Drag to Back
Over-under grip - upper body control from back
Type
Back take
Tier
Core
Perspective
Guarding
Combat Base →
Arm Drag to Back
Behind with hooks - back control, submission access
Type
Back take
Tier
Core
Perspective
Guarding
Combat Base →
Technical Stand Up
Equal standing - fight for grips
Type
Standup
Tier
Core
Perspective
Guarding
Combat Base →
Combat Base to Seated Guard
Seated upright facing opponent - guard entry position
Type
Advance
Tier
Core
Perspective
Guarding
Combat Base →
Rubber Guard Entry
Flexibility-based guard - leg trap controls posture
Type
Advance
Tier
Core
Perspective
Guarding
//04—Submissions downstream

30 finishes live
from this position.

All30submissionsin the App Store↗
//05—Linked positions

Browse the graph.

Guard47
Over-Under Grip
Asymmetric grip - one over one under
9 ↗ transitionsPassing
Control85
Mount
Sitting on torso - heavy hips, dominant control
9 ↗ transitionsControlling
Control82
Knee on Belly
Knee on belly - mobile pressure, transition hub
13 ↗ transitionsControlling
Control84
North-South
Chest over head, inverted - heavy pressure, kimura attacks
8 ↗ transitionsControlling
// Combat Base · Guard

Read this position
on your phone.

Open Combat Base in Grapla for the full detail block, all 28 outbound transitions, the counter graph, and the option to log this position straight to your journal.

Download on the
App Store