Atlas/NECK STRANGLES/Ten Finger Guillotine
Neck strangles·Carotid arteries and trachea · No-gi

Ten Finger Guillotine.

Guillotine with interlaced fingers creating crushing neck compression

// TEN FINGER GUILLOTINE
6
DANGER / 10
Risk level
Medium
carotid arteries and trachea
Tap urgency
Moderate
tap response
Difficulty
2
/ 5 — setup
Danger level
6
/ 10
Positions
54
entry points
Perm. damage
No
irreversible risk
//01About this submission

What it is

Guillotine with interlaced fingers creating crushing neck compression

What you do

The step-by-step execution breakdown lives in the app — mechanics, tips, and the full entry sequence.

Open1submission detailin the App Store
//02Stats breakdown
Setup complexity
2/10
Learning priority
5/10
Escapability
3/10
Versatility
5/10
Danger level
6/10
//03Safety notes
01

TAP URGENCY: MODERATE—double-handed grip creates strong but unusual pressure

02

Release immediately when partner taps; ten-finger grip is mechanically tight

03

Apply pressure gradually; the unusual grip angle may confuse initial pressure signals

04

Partner should understand the grip mechanics and pressure direction beforehand

05

Tap on sensation of throat compression or carotid pressure buildup

//04IBJJF belt legality
WHITEILLEGALBLUELEGALPURPLELEGALBROWNLEGALBLACKLEGAL
//05Entries by position

54 ways in.

All54entriesin the App Store
INITIATING80
Guillotine Control
Neck wrapped - squeeze choke or jump guard
17 ↗ transitionsInitiating
INITIATING80
Collar Tie
Hand on neck, pull head down, snap or throw
33 ↗ transitionsInitiating
INITIATING70
Sprawl
Sprawled on - push up, recover base
9 ↗ transitionsInitiating
CONTROLLING70
Sprawl Control
Converting sprawl defense into controlling attack position with submission threats
20 ↗ transitionsControlling
CONTROLLING70
Turtle Sit-Out
Sit hips out, post hand, get legs in, turn and guard
19 ↗ transitionsControlling
INITIATING70
Front Headlock
Head trapped - finish guillotine or take back
18 ↗ transitionsInitiating
INITIATING70
Collar-and-Elbow
Collar and elbow gripped, control posture, set up attacks
32 ↗ transitionsInitiating
GUARDING60
Z-Guard
Shin frame active - prevent pressure, sweep
15 ↗ transitionsGuarding
INITIATING60
Thai Clinch
Plum locked - knee strikes and throws
23 ↗ transitionsInitiating
GUARDING60
Panda Guard
Sitting guard control with attack angles
20 ↗ transitionsGuarding
GUARDING60
K-Guard
Knee shield active with sweep angles
22 ↗ transitionsGuarding
CONTROLLING60
Inverted Turtle
Opponent inverted - stay balanced, take back when rolling
11 ↗ transitionsControlling
GUARDING60
Half Guard
Fighting to free trapped leg and pass
32 ↗ transitionsGuarding
GUARDING60
Half Butterfly Guard
Control trap while sweeping from hook
14 ↗ transitionsGuarding
GUARDING60
Combat Base
Fighting for posture while advancing position
28 ↗ transitionsGuarding
GUARDING60
Closed Guard
Control distance while attacking in combinations
21 ↗ transitionsGuarding
GUARDING60
Butterfly Guard
Hook and lift for sweeps
30 ↗ transitionsGuarding
INITIATING50
Whizzer
Whizzer locked - stuff shots, hit counters
20 ↗ transitionsInitiating
CONTROLLING50
Turtle
Control hips, get seatbelt, insert hooks, take the back
20 ↗ transitionsControlling
GUARDING50
Seated Guard
Control grips and pull into guard
19 ↗ transitionsGuarding
GUARDING50
Rubber Guard
Control posture with leg hook, attack from angles
6 ↗ transitionsGuarding
GUARDING50
Over-Under Grip
Asymmetric grip secured - stack and drive
18 ↗ transitionsGuarding
GUARDING50
Open Guard
Switch guard types while attacking sweeps and submissions
29 ↗ transitionsGuarding
GUARDING50
Matrix Guard
Angle shifts and mobility for retention
19 ↗ transitionsGuarding
GUARDING50
Lockdown
Trap leg with figure-four - off-balance, sweep platform
12 ↗ transitionsGuarding
GUARDING50
Knee Shield
Shield frames chest - sweep and attack
24 ↗ transitionsGuarding
GUARDING50
High Guard
Climb high and attack with chained submissions
13 ↗ transitionsGuarding
GUARDING50
Dogfight
Attack underhooks, back takes, and sweeps
18 ↗ transitionsGuarding
GUARDING50
Coyote Half Guard
Lever sweeps and back takes from bottom
16 ↗ transitionsGuarding
GUARDING40
Underhook Half Guard
Underhook and head control - sweep or take the back
5 ↗ transitionsGuarding
GUARDING40
Standing in Closed Guard
Grip and pull down - prevent guard break
15 ↗ transitionsGuarding
INITIATING40
Single Collar Tie
Neck controlled - snap down or arm drag
31 ↗ transitionsInitiating
GUARDING40
Quarter Guard
Recover second leg for guard
15 ↗ transitionsGuarding
GUARDING40
Lapel Guard
Control lapel around leg - sweep, off-balance
25 ↗ transitionsGuarding
GUARDING40
Headquarters Guard
Distance managed while transitioning guard systems
32 ↗ transitionsGuarding
GUARDING40
Double Underhooks
Both underhooks secured - lift and stack
15 ↗ transitionsGuarding
GUARDING40
Double Seated Open
Fight for grips and guard entries
19 ↗ transitionsGuarding
GUARDING40
Clamp Guard
Clamp shoulder, isolate arm - chain submissions
9 ↗ transitionsGuarding
GUARDING30
Williams Guard
Closed guard submission attacks
9 ↗ transitionsGuarding
GUARDING30
Top Body Lock
Hands clasped at the hips - flatten and clear
14 ↗ transitionsGuarding
INITIATING30
Standing Neutral
Equal standing - get grips, set up attacks
45 ↗ transitionsInitiating
GUARDING30
Stack Pressure
Stack weight on shoulders - choose passing angle
16 ↗ transitionsGuarding
GUARDING30
RDLR Knee-Shield Hybrid
RDLR hook knee shield control
10 ↗ transitionsGuarding
CONTROLLING30
Quarter Nelson
Thread under armpit, drive up - break them flat, take back or truck
12 ↗ transitionsControlling
INITIATING30
Over-Under
Over-under locked - trip or dump them
19 ↗ transitionsInitiating
GUARDING30
Octopus Guard
Entangle limbs - sweep and submit combinations
12 ↗ transitionsGuarding
GUARDING30
Lasso Guard
Arm isolated for sweeps and submissions
24 ↗ transitionsGuarding
GUARDING30
Gubber Guard
Feed lapels for chokes and sweeps
9 ↗ transitionsGuarding
CONTROLLING30
Defensive Shell
Elbows tight, wait for openings, shrimp to guard when safe
8 ↗ transitionsControlling
GUARDING30
Deep Half Lockdown
Lockdown legs - sweep and back take
8 ↗ transitionsGuarding
CONTROLLING30
Cradle Control
Hands locked around head and leg - compress tight
10 ↗ transitionsControlling
GUARDING30
Collar Sleeve Guard
Break posture, chain triangles, armbars, and omoplatas
15 ↗ transitionsGuarding
INITIATING30
Arm Drag
Grab wrist and tricep, pull across, step behind
17 ↗ transitionsInitiating
GUARDING20
Smash Pressure
Chest pressure flattens - clear legs and advance
17 ↗ transitionsGuarding
// Ten Finger Guillotine · Neck strangles

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