Shoulder locks·Shoulder joint · Gi & no-gi
Ude Garami
Double Wristlock
Reverse Keylock
Chicken Wing
North-South Kimura
Kimura.
Shoulder lock via figure-four grip rotation
Risk level
Medium
shoulder joint
Tap urgency
Moderate
tap response
Difficulty
2
/ 5 — setup
Danger level
5
/ 10
Positions
101
entry points
Perm. damage
No
irreversible risk
What it is
Shoulder lock via figure-four grip rotation
What you do
The step-by-step execution breakdown lives in the app — mechanics, tips, and the full entry sequence.
Open1submission detailin the App Store↗Setup complexity
3/10
Learning priority
10/10
Escapability
6/10
Versatility
9/10
Danger level
5/10
01
Shoulder pain warning signals are clear; tap at first discomfort, not severe pain.
02
Rotator cuff damage from aggressive application = months of recovery required.
03
Never jerk or yank during application; rotate shoulder smoothly only.
04
Hypermobile shoulders heal slowly; communicate pre-rolling if you have mobility issues.
WHITE — LEGALBLUE — LEGALPURPLE — LEGALBROWN — LEGALBLACK — LEGAL
101 ways in.
All101entriesin the App Store↗CONTROLLING100
Kimura Trap System
Kimura locked, control movement - sweep, take back, hunt submissions
CONTROLLING90
North-South Spin Trap
Trap arm, heavy chest - north-south choke, kimura, block spin
GUARDING80
Z-Guard
Shin frame active - prevent pressure, sweep
CONTROLLING80
Side Control
Heavy crossface while hunting submissions
CONTROLLING80
Shoulder of Justice
Drive shoulder hard, use body weight, attack reactions, maintain pressure
CONTROLLING80
Reverse Kesa Gatame
Facing their legs, control arm - attack legs, take back
CONTROLLING80
North-South
Chest over their head - heavy weight, kimura threats
CONTROLLING80
Knee on Belly
Knee driving into belly - stay mobile, transition fast
CONTROLLING80
High Wrist Control
Pin wrist from top - isolate arm, advance, attack
GUARDING80
Half Guard
Fighting to free trapped leg and pass
CONTROLLING80
Crossface
Forearm driving across jaw - control head, block turn
CONTROLLING70
Uke Gatame
Pin arm across chest, heavy pressure - armlocks, control head, advance
CONTROLLING70
Turtle Crucifix
Near arm in figure-four, far arm controlled - bow-and-arrow, armbar
CONTROLLING70
S-Mount
One knee up, one down - isolate arm, attack armbar
CONTROLLING70
Quarter Mount
Knee over, control far arm - mount, back, s-mount, arm triangle
CONTROLLING70
Mounted Crucifix
Both arms dead in mount - open the collar choke
CONTROLLING70
Mount
Heavy hips with submission threats
CONTROLLING70
Modified Scarf Hold
Arm trapped in armpit - control head, attack submissions
GUARDING70
K-Guard
Knee shield active with sweep angles
CONTROLLING70
High Mount
Knees at armpits, hips heavy - attack arms, choke neck
GUARDING70
Dogfight
Attack underhooks, back takes, and sweeps
GUARDING70
Coyote Half Guard
Lever sweeps and back takes from bottom
GUARDING70
Closed Guard
Control distance while attacking in combinations
GUARDING70
Clamp Guard
Clamp shoulder, isolate arm - chain submissions
CONTROLLING70
Body Lock Ride
Heavy chest pressure with tight body lock control
GUARDING60
Underhook Half Guard
Underhook and head control - sweep or take the back
CONTROLLING60
Twister Side Control
Leg hooked, chest heavy - twister grip, spinal pressure, back take
CONTROLLING60
Turtle
Control hips, get seatbelt, insert hooks, take the back
GUARDING60
Tornado Guard
Invert and roll - tornado sweeps from shoulders
CONTROLLING60
Technical Mount
Knee near head, wide base - trap arm, take back
CONTROLLING60
Short Base Back Control
Hooks high and tight - stay low, attack chokes
GUARDING60
Rubber Guard
Control posture with leg hook, attack from angles
GUARDING60
Reverse Half Guard
Face away half guard control
CONTROLLING60
Body Triangle
Triangle locked, grip secured - squeeze tight, attack chokes
CONTROLLING60
Quarter Nelson
Thread under armpit, drive up - break them flat, take back or truck
GUARDING60
Panda Guard
Sitting guard control with attack angles
CONTROLLING60
Mounted Triangle
Triangle locked from top - figure-four neck and arm
GUARDING60
Lockdown
Trap leg with figure-four - off-balance, sweep platform
GUARDING60
Leg Drag
Trapped leg pinned across body - advance or take back
GUARDING60
Knee Shield
Shield frames chest - sweep and attack
GUARDING60
Knee Cut
Slice the knee through - underhook, flatten, pin
CONTROLLING60
Hon Kesa Gatame
Chest across them, arm trapped - pin tight, attack submissions
GUARDING60
High Guard
Climb high and attack with chained submissions
GUARDING60
Half Butterfly Guard
Control trap while sweeping from hook
CONTROLLING60
Gift Wrap
Arm trapped, hooks in - rear naked choke, kimura, mount
CONTROLLING60
Defensive Shell
Elbows tight, wait for openings, shrimp to guard when safe
CONTROLLING60
Crucifix
Both arms isolated - attack freely, no defense
CONTROLLING60
Crab Ride
Wide base on back - stay mobile, follow movement
GUARDING60
Butterfly Guard
Hook and lift for sweeps
CONTROLLING60
100 Kilos
Sprawled chest pin - control and hunt submissions
GUARDING50
Williams Guard
Closed guard submission attacks
GUARDING50
Tripod Guard
Anchor ankle and frame hip - sickle and tripod sweeps
GUARDING50
Standing in Closed Guard
Grip and pull down - prevent guard break
CONTROLLING50
Turtle Sit-Out
Sit hips out, post hand, get legs in, turn and guard
GUARDING50
Seated Guard
Control grips and pull into guard
GUARDING50
Open Guard
Switch guard types while attacking sweeps and submissions
GUARDING50
Octopus Guard
Entangle limbs - sweep and submit combinations
GUARDING50
Lasso Guard
Arm isolated for sweeps and submissions
CONTROLLING50
Inverted Turtle
Opponent inverted - stay balanced, take back when rolling
CONTROLLING50
Grapevine Mount
Legs laced wide, hips heavy - flatten, drain, then climb
GUARDING50
Double Seated Open
Fight for grips and guard entries
GUARDING50
Deep Half Lockdown
Lockdown legs - sweep and back take
GUARDING50
Deep Half Guard
Underneath their hips - sweep with leg control
GUARDING50
Combat Base
Fighting for posture while advancing position
GUARDING50
Collar Sleeve Guard
Break posture, chain triangles, armbars, and omoplatas
CONTROLLING50
Back Mount
Hooks locked tight - control hips, attack neck
INITIATING40
Whizzer
Whizzer locked - stuff shots, hit counters
INITIATING40
Thai Clinch
Plum locked - knee strikes and throws
CONTROLLING40
Sprawl Control
Converting sprawl defense into controlling attack position with submission threats
GUARDING40
RDLR Knee-Shield Hybrid
RDLR hook knee shield control
GUARDING40
Quarter Guard
Recover second leg for guard
INITIATING40
Over-Under
Over-under locked - trip or dump them
GUARDING40
Over-Under Grip
Asymmetric grip secured - stack and drive
GUARDING40
Matrix Guard
Angle shifts and mobility for retention
GUARDING40
Lapel Guard
Control lapel around leg - sweep, off-balance
GUARDING40
Headquarters Guard
Distance managed while transitioning guard systems
GUARDING40
Gubber Guard
Feed lapels for chokes and sweeps
GUARDING40
De La Riva
Hook controls shin - sweep, back take, berimbolo
CONTROLLING40
Cradle Control
Hands locked around head and leg - compress tight
CONTROLLING40
Crab Ride Inversion
Hooks stay connected, follow their roll, hunt for back
CONTROLLING40
Back Control
Seat belt grip with rear naked choke threat
GUARDING40
93 Guard
Deep De La Riva hook plus hip shin wedge - berimbolo and knee tap
GUARDING30
Worm Guard
Lapel binding creates sweeps and back entries
CONTROLLING30
Truck
Leg locked, head controlled - twister, calf slicer, back take
INITIATING30
Sprawl
Sprawled on - push up, recover base
GUARDING30
Stack Pressure
Stack weight on shoulders - choose passing angle
GUARDING30
Squid Guard
Wrap lapel through legs - break posture, attack chokes
GUARDING30
Spider Guard
Control distance while attacking with sweeps and submissions
INITIATING30
Single Collar Tie
Neck controlled - snap down or arm drag
GUARDING30
Reverse De La Riva
Reverse hook control - sweeps to back exposure
CONTROLLING30
Head-and-Arm Control
Arm trapped, shoulder drives - arm triangle, darce, mount step over
INITIATING30
Arm Drag
Grab wrist and tricep, pull across, step behind
INITIATING30
2-on-1 Tie
Wrist and tricep gripped, pull across body
INITIATING20
Underhooks
Double underhooks - lift, trip, or throw
INITIATING20
Standing Neutral
Equal standing - get grips, set up attacks
INITIATING20
Standing Back Control
Back taken standing - choke or drag down
GUARDING20
Smash Pressure
Chest pressure flattens - clear legs and advance
INITIATING20
Single Leg Control
Leg grabbed - run pipe or lift
INITIATING20
High Crotch Control
Penetration to the hip - lift or cut the corner
INITIATING20
Collar Tie
Hand on neck, pull head down, snap or throw
INITIATING20
Collar-and-Elbow
Collar and elbow gripped, control posture, set up attacks
// Kimura · Shoulder locks
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